Dead Good was established in 2012 by games industry veteran Stu Taylor, whose combined games media and agency / in-house PR experience were the foundations of the agency’s "no-nonsense" approach.
Ditching marketing buzzwords in favour of straight talking, the Dead Good team - led by Co-Directors Stu Taylor and Carly Moxey - has team members across multiple time zones. Whilst not quite covering 24 hours, we're not far off!
With a culture that prioritises accountability, every Dead Good team member takes pride in aiming higher than "that'll do." They balance this with humility, pragmatism, and an eagerness to evolve their skillset in an ever evolving landscape. This, along with a not-so-secret "giving a shit" attitude, is what we bring to every project we work on, regardless of size or budget.
Our directive to provide a one-stop shop for publishers and developers led us to expand from just a UK and EU media PR agency to cover North America (C'est Mortel Media Inc. in Montreal, Canada, during 2020) and the rest of the world. The benefit for clients means they have the efficiency of only having to deal with one agency rather than multiple service providers, as well as saving them time and money.
Seeing the demand only increasing, Dead Good was the first games PR agency in the UK to establish a dedicated in-house team for organic influencer and content creator outreach. Today, we continue to set the tone and industry best practices within this ever evolving landscape.
Want to create a bespoke comic book based on your IP? Dead Good Comics can help produce your project from concept, full production (sourcing writers and artists, pre-press and printing) to distribution (retail or a promotional item for shows).
Video Game PR for Gamers... by Gamers
For over 12 years, Dead Good has been a reliable collaborative partner, helping publishers and developers - regardless of size - tell their story...